The party had set off in search of the dwarf Gundren Rockseeker and his human bodyguard Sildar. Sneaking up on the goblin cave they surprised the goblin lookouts. Leofric forced one of them to surrender and Tunwéya attempted to do the same but failed to intimidate so instead hacked it to death. Tunwéya redeemed himself by quieting some rabid wolves just inside the goblin cave. Darry and Ogodrok repeatedly failed to climb up a natural chimney stack and the party contemplated whether they were really cut out for the adventuring life. Undeterred, they carried on through the caves pushing their captured goblin, Slugmug, ahead of them. They spotted a lookout on a bridge and sent Slugmug to persuade the scout to move. This backfired and the scout signalled for some dams to be broken to flush out the intruders. Leofric was washed out of the cave but when the goblins tried the same trick he was wise to the trap. The party then fought on two fronts after stumbling on a goblin camp while the bridge goblins rushed them. The combat in the narrow tunnel was difficult. Leofric was knocked unconscious, Hinnerk and Ogodrok were almost downed but Xanthe’s ranged spells helped tip the balance. Just before his sudden but inevitable demise the goblin boss demanded the party surrender. When they did not he pushed the bound Silgar over a 20ft ledge, the impact knocking him unconscious. While this was occurring, Darry went off on a ramble, finding a room occupied by a Bugbear and a wolf who seemed to be guarding some crates. He almost fumbled his sack of ball bearings before quietly scattering them across the floor. Meanwhile the bulk of the party considered resting and began to loot the room.
Additional context courtesy of Campaigns in Parallel:
At roughly the same time, two different groups, The Eldonberries and The Levellers played through the D&D adventure: The Lost Mines of Phandelver. The same Dungeon Master guided the chaos as best he could. Here are their stories, laid out session by session showing the similar experiences, the unique paths and the common madness they all endured.
The session notes have been processed by AI to create a more exciting narrative.
The goblins guarding the cave mouth were a sorry sight. One picked idly at its teeth with a rusty dagger, while the other snored softly, its head lolling against the damp cave wall. Leofric, ever pragmatic, seized the opportunity. With a flick of his wrist and a murmured incantation, the first goblin found itself bound by invisible shackles, its eyes wide with terror.
Tunwéya, the druid, attempted a more peaceful approach, his voice a gentle murmur as he tried to reason with the slumbering goblin. But the creature, startled awake, reacted with a shriek and a clumsy swing of its club. Tunwéya, his patience wearing thin, responded with a swift and brutal strike, his staff cracking against the goblin’s skull.
The sound echoed through the cave, a grim prelude to the violence to come. The party, with Slugmug, their goblin captive, shuffling nervously before them, crept through the winding tunnels. But as the echoes faded, a new sound emerged from the darkness – the low growl of a hungry beast. A pack of rabid wolves, their eyes gleaming with a feral hunger, emerged from the shadows.
Tunwéya, his connection to nature unwavering, stepped forward, his voice a soothing melody that calmed the beasts’ savage fury. The wolves, their hackles lowering, slunk back into the gloom, their growls fading into whimpers.
The path ahead opened into a cavernous chamber, its ceiling lost in darkness. A rickety wooden bridge spanned a chasm, a lone goblin sentry perched atop it. Darry, with a mischievous glint in his eye, nudged Slugmug forward, whispering instructions in its ear.
The goblin, its voice a high-pitched whine, called out to the sentry, attempting to lure it away. But the sentry, perhaps sensing a trap, instead signalled an alarm. With a deafening roar, a torrent of water surged through the tunnels, washing Leofric off his feet and out of the cave.
The rest of the party, scrambling for higher ground, narrowly escaped the deluge. Leofric, soaked and sputtering, rejoined them, his face a mask of fury. “Idiots!” he hissed. “Must you always resort to such crude tactics?”
Undeterred, they pressed on, the goblin camp now in sight. The air thrummed with tension as they spied Sildar Hallwinter, their employer’s bodyguard, bound and gagged in the center of the camp. Goblins poured from their crude shelters, their cries echoing through the tunnels.
A desperate battle ensued, a chaotic clash of steel and magic. Hinnerk and Og, their wounds still fresh, fought with grim determination, their every blow fuelled by anger and desperation. Leofric, his magic crackling around him, conjured earthen barriers to protect his allies. Xanthe, her face pale with pain, unleashed a barrage of arcane missiles, her spells singing through the air.
Darry, ever the opportunist, took advantage of the chaos to slip away, his nimble fingers itching to find something of value. He vanished into the labyrinthine tunnels, his small frame a shadow flitting through the darkness.
The battle in the main cavern raged on, a bloody ballet of desperation. The goblin boss, a hulking brute with bloodshot eyes, roared a challenge, his voice echoing through the tunnels. “Surrender!” he bellowed, his breath hot and foul. “Or the human dies!”
The adventurers, their eyes locked on the bound Sildar, hesitated. But before they could respond, the goblin boss, in a fit of rage, shoved Sildar over the edge of the chasm, his body disappearing into the darkness below.
A primal scream of rage erupted from Hinnerk, a sound that echoed through the caverns and sent shivers down the spines of even the most battle-hardened adventurers. He charged at the goblin boss, his sword a blur of righteous fury. The two figures clashed in a whirlwind of steel, their grunts and curses mingling with the sounds of battle. In the end, it was Hinnerk’s rage that prevailed. With a final, desperate lunge, he plunged his sword through the goblin’s heart, silencing its roar forever.
Meanwhile, deep in the bowels of the cave, Darry found himself in a dimly lit chamber. A massive bugbear slumbered in the corner, its hulking form barely contained by the rough-hewn bed. Beside it, a wolf, its eyes half-closed, lay curled up on the floor. The air hung heavy with the scent of damp fur and stale meat. With a sly grin, he scattered a handful of ball bearings across the floor, a silent trap for the unsuspecting.
The remaining goblins, their leader slain and their morale shattered, scattered like rats fleeing a sinking ship. The adventurers, battered and bruised, surveyed the scene, their chests heaving with exertion.
“What now?” Xanthe asked, her voice weak from her injuries. “Do we loot these scum and rest here for the night, or press on?”
Hinnerk spat on the ground, his eyes still blazing with anger. “I say we take what we can and leave this godsforsaken hole. We can find Sildar later.”
Leofric nodded in agreement. “A wise decision,” he said, his voice dripping with sarcasm. “After all, what could possibly go wrong in a goblin-infested cave?”
Tunwéya remained silent, his gaze fixed on the dark tunnel where Darry had disappeared. A sense of unease gnawed at his gut. Where had the halfling gone? And what had he found in the shadows?
As the rest of the party began to rummage through the goblins’ meagre belongings, Tunwéya couldn’t shake the feeling that their troubles were far from over. The darkness seemed to whisper promises of danger and deceit, a chilling reminder that the path ahead was fraught with peril.